aeiowu
|
|
« Reply #3880 on: May 04, 2009, 02:37:59 PM » |
|
papervision rocks
|
|
|
Logged
|
|
|
|
Ishi
|
|
« Reply #3881 on: May 04, 2009, 04:49:30 PM » |
|
Working on the terrain lighting for a procedural volcano generation project. The volcano will be generated seperately on top of a given landscape, with parameters for height, angles, crater placement etc. Now I have shaders working on it I will increase the resolution of the height map but display the extra detail through normal map rather than polygons (at the moment it's just a really high res mesh). Hopefully it'll look super sharp. This is my final uni project ...
|
|
|
Logged
|
|
|
|
muku
|
|
« Reply #3882 on: May 04, 2009, 10:48:09 PM » |
|
That's cool Terry, nice to see you're going somewhere with Papervision. There's a certain atmosphere in that already now! (BTW how is working with PV? I've been pondering doing some 3d stuff in Flash, but I'm not sure...) @Ishi: Procedural volcanoes, pretty awesome. So will you also do lava and stuff, or only the quiescent volcano? I've made some progress on my 3D thingie. Some flat shading goes a long way I think:
|
|
|
Logged
|
|
|
|
JLJac
|
|
« Reply #3883 on: May 04, 2009, 10:53:18 PM » |
|
Oh yeah! That looks incredible. How is it played?
|
|
|
Logged
|
|
|
|
muku
|
|
« Reply #3884 on: May 04, 2009, 11:05:29 PM » |
|
Oh yeah! That looks incredible. How is it played?
Uhh... not at all yet, I'm afraid. I'm envisaging a very-high-speed 3D racer, where the main objective is to make it through the track alive.
|
|
|
Logged
|
|
|
|
Ishi
|
|
« Reply #3885 on: May 05, 2009, 12:26:26 AM » |
|
I originally wanted to do lava and smoke but I don't have time so I'm focusing on just inactive volcanoes, but with a decent set of parameters to make it flexible and useful.
|
|
|
Logged
|
|
|
|
|
raiten
Guest
|
|
« Reply #3887 on: May 05, 2009, 05:03:41 AM » |
|
Matias, Muku, Ishi, Andy, and everyone else: Haven't posted in this for a while, so though I'd show the results of this new library I've been messing about with: Play it here! It's a 3D walkabout thingy in flash. I so wish I had the brains to do 3d in flash...
|
|
|
Logged
|
|
|
|
Melly
|
|
« Reply #3888 on: May 05, 2009, 09:11:55 AM » |
|
Isn't Papervision really slow?
|
|
|
Logged
|
|
|
|
Corpus
Guest
|
|
« Reply #3889 on: May 05, 2009, 09:44:47 AM » |
|
Apparently not.
|
|
|
Logged
|
|
|
|
|
raiten
Guest
|
|
« Reply #3891 on: May 05, 2009, 10:20:12 AM » |
|
|
|
|
Logged
|
|
|
|
Terry
|
|
« Reply #3892 on: May 05, 2009, 10:52:08 AM » |
|
(BTW how is working with PV? I've been pondering doing some 3d stuff in Flash, but I'm not sure...) It's pretty cool! Though I don't really have a lot to compare it too; I haven't done very much in "real" 3D before - this is pretty much my first attempt. Isn't Papervision really slow?
Yeah, kinda - but not as slow as you might think. There seems to be a lot you can do with it if you're willing to work around its constraints.
|
|
|
Logged
|
|
|
|
Hayden Scott-Baron
|
|
« Reply #3893 on: May 05, 2009, 02:20:33 PM » |
|
Terry, that looks great and it runs okay on my crappy laptop! I look forward to a "Revenge of Judith" on Kongregate any day now! :D (srsly though, a judith-esque game would be nice in flash)
|
|
|
Logged
|
|
|
|
Ishi
|
|
« Reply #3894 on: May 05, 2009, 02:25:39 PM » |
|
Progress was made. Still early stages on the volcano side but I got some ghetto GUI in. Also got normal maps in so most of the detail there is through that rather than polys.
|
|
|
Logged
|
|
|
|
Tennis
|
|
« Reply #3895 on: May 05, 2009, 03:15:45 PM » |
|
managed to do a little bit of work on my game this weekend. uploaded a new video. heres a quick mockup
|
|
|
Logged
|
|
|
|
Jared C
|
|
« Reply #3896 on: May 05, 2009, 03:23:37 PM » |
|
Started on a robot and it turned into a sheriff playing a banjo sat on a cactus (because he can ) Woah... I'm really surprised no one commented on this. It looks fantastic!
|
|
|
Logged
|
|
|
|
The-Imp
Guest
|
|
« Reply #3897 on: May 05, 2009, 03:28:13 PM » |
|
Shweet mockup + video
That is awesome, I really really love the pixel art. It's like candy, sweet, sweet candy.
|
|
|
Logged
|
|
|
|
deadeye
First Manbaby Home
Level 10
|
|
« Reply #3898 on: May 05, 2009, 03:55:53 PM » |
|
managed to do a little bit of work on my game this weekend. uploaded a new video. heres a quick mockup That's way sweet . I'm looking forward to this one.
|
|
|
Logged
|
|
|
|
Adamski
|
|
« Reply #3899 on: May 05, 2009, 04:25:22 PM » |
|
Thanks, Masna
|
|
|
Logged
|
|
|
|
|