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TIGSource ForumsCommunityTownhallGAMMA 4 @ GDC 2010
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fish
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« on: September 09, 2009, 07:43:50 AM »

the next gamma event will be held at the Game Developer Conference in San Francisco in march 2010.

the gamma party will be held on the last day of the IGS instead of what would have been the 12-bit party.

then there will also be a booth on the GDC showfloor for the rest of the show where all selected games will be playable.

we will announce the theme and details in november.

http://www.gamesetwatch.com/2009/09/kokoromi_bringing_gamma_showca.php
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c-foo peng
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« Reply #1 on: September 09, 2009, 08:31:38 AM »

Ah. AHA! Wha?

I suppose I'll enter something this year too!
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Ivan
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alright, let's see what we can see


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« Reply #2 on: September 09, 2009, 08:54:29 AM »

Way to move the only indie event on the east coast to the west coast.

Mock Anger
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« Reply #3 on: September 09, 2009, 08:54:50 AM »

This is awesome - just when you think both Gamma and the X-Bit parties couldn't possibly get any better independently, they merge into a formidable SUPERPARTY of epic proportions

<3

Actually Ivan's comment reminds me, is there a good reason to go to MIGS now?
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« Reply #4 on: September 09, 2009, 09:00:19 AM »

Actually Ivan's comment reminds me, is there a good reason to go to MIGS now?

I enjoy the talks?

Wowzers, the price difference for MIGS between Student and regular dude is $390 early bird and $540 regular. I don't know if I can afford that.
« Last Edit: September 09, 2009, 10:39:07 AM by Eric McQuiggan » Logged

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« Reply #5 on: September 09, 2009, 11:23:38 AM »

We were lucky to have this event in Montréal.

Hopefully a new indie event will replace it.
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« Reply #6 on: September 09, 2009, 11:32:55 AM »

4-player only games?
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PoV
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« Reply #7 on: September 09, 2009, 01:02:37 PM »

Haha, that's funny.  I've been too lazy to make my way up to Toronto or Montreal, and Gamma ends up moving to GDC, the one event I go extra out-of-the-way for now.  Hehe.

Congratz on the GDC floorspace.  I wonder how close it'll be to the IGF/IGF Mobile booths.
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« Reply #8 on: September 09, 2009, 01:50:38 PM »

At first I am happy to know Gamma is moving up the ladder and is now a big boy at the GDC.
Then, I am sad as it is no longer in Montreal.
Finaly, I'm intrigued about how a new indie game thing in Montreal would work out. Very intrigued. I need to think about this.
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« Reply #9 on: September 10, 2009, 09:32:37 AM »

I'm moving up to Montreal by the end of the year so I would greatly appreciate an indie event at an... ahem... "indie budget".  Tiger
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« Reply #10 on: December 01, 2009, 08:24:40 AM »

The theme's announced! One button games.

http://www.kokoromi.org/gamma4
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PlayMeTape
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« Reply #11 on: December 01, 2009, 08:48:56 AM »

Woo! This will most certainly be awesome. I'm probably going to try to finish something if I can come up with something interesting.

Plus, swedish instawriteup: http://www.ludusobscura.se/indiekultur/gamma-4/
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« Reply #12 on: December 01, 2009, 09:16:36 AM »

It's gonna be great event.

can I use keyboard ?(one button)
or can I use my unique one button interface? (Like DDR pad)
Is there Someone who a could teach me about using Xbox360 controller?  Blink

Where do I send my game?
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« Reply #13 on: December 01, 2009, 09:21:56 AM »

If you read the page, most of your questions are answered!
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« Reply #14 on: December 01, 2009, 09:22:28 AM »

Is there Someone who a could teach me about using Xbox360 controller?  Blink

C# Wink!
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Jay Jeon
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« Reply #15 on: December 01, 2009, 09:31:57 AM »

I'm sorry.
Anyway, Is C# the only way to use xbox controller?
I mean C++ DirectX can support gamepad too.
what ever... now I'm gonna study c#. Epileptic
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« Reply #16 on: December 01, 2009, 09:39:47 AM »

I'm pretty sure you could make the game use keyboard input and run Joy2Key to map it to the Xbox gamepad. If you can't find a way to use the gamepad directly.

But don't learn a new language and toolset just to make the gamepad work... Shocked
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Ivan
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« Reply #17 on: December 01, 2009, 09:41:30 AM »

xbox controllers can be used as a standard joystick, so just use joystick input
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raiten
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« Reply #18 on: December 01, 2009, 10:06:11 AM »

There's no joystick support for flash - what to do?!
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« Reply #19 on: December 01, 2009, 10:27:33 AM »

http://flashjoystick.pillowfortgames.com/
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