The Abyss Mine
Join Roger Galaxy and Elly Constelle as they journey to the center of the Abyss Mine, a dangerous abandoned space mine.
Each floor consists of two phases: Phase one is the collection phase.
Using the WASD keys you will navigate Elly through the puzzling, dangerous ruins.
Using the IJKL keys (similarly to WASD) you will control Roger, pilot of the Sphere - a mining probe designed to assist in the extraction procedure. Using the U key you will be able to fire a Pulse which will detonate loose walls as well as activate certain equipment.
If Roger navigates too far from Elly, the Support Cable will be temporarily severed, leaving Elly on life support, which will sustain her body temperature and provide her with oxygen, for a limited amount of time. To make sure Elly is okay, a live feed showing Elly's location and status can be seen inside the sphere.
In the collection Phase you will be looking for
reaction cells.
These will be nessecary to activate the
fusion core on each floor.
Once all of the Reaction Cells are collected, and the core is activated, you have to escape the floor alive - as creatures awakened from the Reactivated Fusion core. Elly, must quickly board into the Fusion Core
with increased mobility and reach the elevator before she is consumed by monsters.
Using Roger's Sphere Pulse you can keep the enemies at bay while you navigate Elly to safety!
phew! okay that's my idea. Probably impossible in the time frame but I'm really interested in making it into a flash game (potentially making some money from) as GDC has left me quite lacking.
if anyone is talented in Actionscript and would like to work with me on this please message me on MSN (
[email protected]) or PM me here on the forums.
http://www.annabellekennedy.com/abyss.htmlThis link above is a bare bones mockup how how compliated the thing would look all put together, which i think it is fairly feasable! Comments? Questions? Concerns? Leave em here!!