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May 11, 2024, 09:42:24 PM

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TIGSource ForumsDeveloperBusinessTell us about your 15 minutes of fame
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Author Topic: Tell us about your 15 minutes of fame  (Read 25354 times)
The Ivy
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« Reply #60 on: January 18, 2009, 09:15:03 AM »

Erin, you have a couple of fans here at the office.

Haha, awesome. Smiley

BTW I checked out the trailer for "Zeno Clash" and it looks fantastic. Congrats on that IGF nomination, it is well-deserved.
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smn
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« Reply #61 on: January 18, 2009, 01:48:01 PM »

My 15 minutes of fame... humm... well, maybe that time I made a World of WarCraft movie and uploaded it to YouTube, and it got featured on WoW Insider and made a couple tens of thousands of hits ... good times. :D

Now, having stopped playing WoW a couple months ago (and thus having deleted the video Shocked), I return to remaining unknown! Big Laff

The WoW Insider article is still there btw...
http://www.wowinsider.com/2007/10/30/wow-moviewatch-crafting-thunder/

 Mock Anger
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Hideous
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« Reply #62 on: January 19, 2009, 12:58:43 PM »

For Adam Atomic:

http://blogs.ign.com/Bozon-IGN/2009/01/16/110126/
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mozzy
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« Reply #63 on: January 19, 2009, 01:57:24 PM »

Not directly indie game related but, I made a mockup of a game which I posted on Pixeljoint and it was on the weekly top for like a week. That was pretty cool.
Also made it #10 in the monthly top.

Aand thats it.

edit:

Sheesh am I the topic killer or what.
« Last Edit: January 19, 2009, 04:54:43 PM by mozzy » Logged
Anthony Flack
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« Reply #64 on: January 19, 2009, 06:38:58 PM »

Quote
I had two games mentioned in PC Zone (UK) quite some time ago. They were both runners up in a game making contest. Anthony Flacks excellent Bert the Barbarian won the top prize so no complaints there.
Heh, well that top prize (a new PC) was completely destroyed almost immediately afterwards when my house burned down, so, um, swings and roundabouts I guess.
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Hideous
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« Reply #65 on: January 19, 2009, 08:42:14 PM »

While that sounds really bad, it's also extremely hilarious.
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Michaël Samyn
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« Reply #66 on: January 20, 2009, 04:19:13 PM »



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« Reply #67 on: January 20, 2009, 05:57:13 PM »

Haha, nice work.
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Craig Stern
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« Reply #68 on: January 21, 2009, 07:40:53 AM »

Oh, snap: I thought they'd taken this down, but apparently not. The game you see in the background is a strategy board game I designed for my final project in USC's first-ever game design course.



I'm determined to make this into a video game one of these days. Smiley
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Hideous
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« Reply #69 on: March 11, 2009, 04:46:54 AM »

Increpare, you've got a whole page dedicated to your games in the latest Super PLAY magazine here in Sweden. Smiley
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Ivan
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alright, let's see what we can see


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« Reply #70 on: March 11, 2009, 01:33:29 PM »

My stuff was on NBC news website recently

http://www.nbcnewyork.com/around_town/the_scene/A-New-Way-to-Map-Our-Fair-City.html


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« Reply #71 on: March 11, 2009, 02:59:48 PM »

I submitted an image from a realtime caustics rendering demo I was working on in university to FlipCode.com and it got featured!
Unfortunately, FlipCode went down a while ago, so there's not much left to see.
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increpare
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« Reply #72 on: March 11, 2009, 03:01:13 PM »

hurrah for caustics Smiley
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Corpus
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« Reply #73 on: March 12, 2009, 08:06:20 AM »

Increpare, you've got a whole page dedicated to your games in the latest Super PLAY magazine here in Sweden. Smiley

Scanslation please.
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The Ivy
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« Reply #74 on: March 15, 2009, 06:06:43 PM »


Wow, that's super cool! (Both the visualization and the media coverage).
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Hideous
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« Reply #75 on: April 15, 2009, 01:06:24 PM »

Increpare, you've got a whole page dedicated to your games in the latest Super PLAY magazine here in Sweden. Smiley

Scanslation please.

Old quote is old, but I don't have the magazine myself. I just check the indie pages of it each month.

Also tomorrow, In Another Brothel is going to be on Total PC Gaming's cover DVD in the UK (and 2 weeks later in the US).
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« Reply #76 on: April 22, 2009, 02:01:21 AM »

When I got an email from the Oliver Twins, saying they want to sponsor our DizzyAGE competition Smiley
Check it out on
http://www.yolkfolk.com/dizzyage
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Strong
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Umm... okay.


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« Reply #77 on: April 30, 2009, 09:28:55 PM »

mine hasn't come yet
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davidp
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« Reply #78 on: May 14, 2009, 04:41:25 AM »


I remember when I released the original Jumper at the Game Maker Community.  There was a huge reaction (both positive and negative).  I had released games there before, but no one seemed to notice until Jumper.  It was nuts.  My PM box was full of everything from collab offers to death threats (really).

You're one of my heroes/idols for life  Embarrassed
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mewse
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« Reply #79 on: May 14, 2009, 05:24:18 AM »

My 2.7 seconds of fame;  MMORPG Tycoon's incredibly brief mention in Wired:

http://www.wired.com/culture/culturereviews/magazine/16-08/st_wte
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