Love the look, mechanics and how everything is neatly put into place. Really amazed on how it looks cohesive.
I come back to this thread from time to time and feel i'm learning important dev/creativity essentials somehow.
Thank you! I think the most essential of dev/creativity essentials is to do everything slowly. Slow and steady.
Love the vibe of this, although a part of me wishes you would've gone with the Shenmue-like experience.
Part of me also wishes that. Early on in development I was just adding random features and things that I thought would be cool. It was a good way to start off because I am not limited by time or money-- only my own will to complete this game. So ultimately I've cut out the more time consuming parts (e.g. building a living/persistent world that serves merely as the backdrop for the game itself) in order to finish this game before I die. A lofty goal in itself. So maybe next game...
Haha i was just joking. But if you feel like spoiling something -- do the humans become little dumplings in the future, or is this an alternate little dumpling universe?
I just can't draw very well.