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TIGSource ForumsPlayerGamesNintendo Switch (formerly NX)
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Tuba
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« Reply #740 on: January 27, 2017, 03:02:03 AM »

That's a pretty good ad.

Finally someone that admits that people like to play on the toilet!

Someone doesn't remember the Nintendo DS:





Cool, I've never seen that ad.
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gimymblert
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« Reply #741 on: January 29, 2017, 01:40:57 PM »




Nintendo Switch SECRET Revealed (日本語字幕付)
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gimymblert
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« Reply #742 on: January 29, 2017, 02:02:26 PM »

Last time we assume the tegra x1 was the vanilla a57 cpu, it might actually be the a73 or a72, and also we assume the given clock was overall of the system, when it actually was only gpu and not indicative of cpu, latest rumor put at a72 clock at constant 1,78ghz with less power consumption than the a57 and potentially faster than the ps4. It's from an old foxxcon leak that happen to be confirmed mostly, but it might also be future revision, as it is known that nvidia made a good deal with nintendo to liquidate their tegra.
http://www.neogaf.com/forum/showthread.php?t=1334549
« Last Edit: January 29, 2017, 02:08:50 PM by gimymblert » Logged

Manuel Magalhães
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« Reply #743 on: February 01, 2017, 07:30:46 AM »

http://www.eurogamer.net/articles/2017-02-01-nintendo-portugals-new-switch-commercial-accidentally-reveals-developer-only-menu
Nintendo Portugal's new Switch commercial accidentally reveals developer-only menu

Oops.
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Superb Joe
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« Reply #744 on: February 01, 2017, 11:19:19 AM »

That's a pretty good ad.

Finally someone that admits that people like to play on the toilet!

Someone doesn't remember the Nintendo DS:





Cool, I've never seen that ad.



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gimymblert
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« Reply #745 on: February 06, 2017, 05:49:18 PM »

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Smerik
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« Reply #746 on: February 07, 2017, 10:58:08 AM »

Did everyone already order this sticker?

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Schoq
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« Reply #747 on: February 07, 2017, 11:01:07 AM »

no
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« Reply #748 on: February 07, 2017, 11:35:51 AM »

no
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gimymblert
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« Reply #749 on: February 07, 2017, 12:44:05 PM »

That's unreal:

Quote
Miyamoto:
Regarding our software development environment, we have taken the software development
teams for home console systems and for handheld systems, which used to be two different
departments, and integrated them into one, and this has been very beneficial as they are now
developing software as a team in the same environment.

In addition, third-party developers who
are making software for PC can now easily adapt that software to work on our platform. In the
current development environment, Iʼd say that it would take less than a year for them to port a
PC game to Nintendo Switch.

That ease of software development has also been felt by
Nintendoʼs internal developers. Also, even though game software developers in the U.S. and E.U.
are often said to have superior skills to their Japanese counterparts when it comes to software
development techniques, Nintendoʼs software developers have mastered state-of-the-art
technologies such as Unreal engine, and their skills can now be compared with those of Western
developers. Our developers are more excited than ever to create software.
http://www.neogaf.com/forum/showthread.php?t=1341705


http://www.neogaf.com/forum/showthread.php?t=1341774
Time: 19 Things Nintendo's President Told Us About Switch and More
Quote
... Switch is not backward compatible ... with controllers designed for other systems. Support for certain controllers may be considered for a future update. In some cases, games from past systems may be re-released for the Nintendo Switch system as either enhanced or original versions.

Quote
In terms of the applications available on Wii U, all of those are not necessarily transferred or installed. In principle, we think about which application needs to be improved or discontinued by looking at consumers' reactions. Mii characters can be used to represent a user profile, for instance, but are not required. Users also have the option to choose a profile picture from an included library of Nintendo character images. Mii characters can still be used in games if developers choose to include them.

...while Miiverse will continue to be supported on the Wii U and Nintendo 3DS systems, our approach with the Switch is to make greater use of other established, broadly used social platforms.

Quote
And in terms of the Internet browser, since all of our efforts have gone toward making Switch an amazing dedicated video game platform, it will not support it, at least at launch.

Quote
What about virtual reality? Is the launch version of Switch powerful enough to support it?

The very simple answer is yes.
We've said this before, and I feel like we're saying it a lot, but we are interested and doing research into this field. The question, of course, is "What is the best way to bring virtual reality to our customers as a form of entertainment?" Not just, "Hey, look! It's realistic!" or whatever, but what is the best way to use this technology to bring something fun to our consumer base? We are definitely looking at that.
720p

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ProgramGamer
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« Reply #750 on: February 07, 2017, 01:36:06 PM »

720p, yes.
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gimymblert
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« Reply #751 on: February 07, 2017, 01:38:07 PM »

640x720 per eyes
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quantumpotato
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« Reply #752 on: February 07, 2017, 02:11:36 PM »

So does this mean html5 won't run? But c will, maybe?
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« Reply #753 on: February 07, 2017, 03:01:21 PM »

Quote
Nintendoʼs software developers have mastered state-of-the-art technologies such as Unreal engine

lmao
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gimymblert
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« Reply #754 on: February 07, 2017, 11:11:02 PM »




Quote
If the console is basically a nvidia shield, it turns out the new shield is a maxwell tegra too instead of pascal. It now cost 99€ with 16gb internal (vs 32 on the switch). That would put the switch tablet itself at similar price, we know the 2 joycon pair, cost around 80€ and the dock is 90€ for whatever reason. That give us the split about the 300€ starting price.

Nintendo have been talking about incremental upgrade as a strategy leading to the switch, I think the long term game is to have "part" replaced without the consumer feeling it's a full new console. If 2 years from now they sell a single or an upgrade tablet, it will be around 100€, you don't have to repay the joycon nor the dock, then a new dock at 100€ because you have a tablet already, it's like stealth upgrade instead of totally new system in terms of perception ...

That would explain why the online is mostly relegated to app to handle account. They want to trivialize the device to smoothen the cost of upgrading, not tying account strongly to device reduce the attachment to it, it became just a swapable part. That's quite an elaborate strategy if true.
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Tuba
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« Reply #755 on: February 08, 2017, 02:27:21 AM »

MS and Sony already seem to be trying incremental upgrades. Consoles might become like smartphones with yearly upgrades.

That's ok, I guess, if there's retrocompatibility like on phones and you don't have to upgrade every single year.
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Smerik
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« Reply #756 on: February 08, 2017, 02:58:08 AM »

They already did this with N64 and the extra memory right?
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Tuba
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« Reply #757 on: February 08, 2017, 03:05:16 AM »

Kinda... the Saturn had a memory expansion too.

But those were more like a peripheral. What I'm thinking is slightly better versions of the console every year like Apple does with the iPhone.
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« Reply #758 on: February 08, 2017, 03:09:58 AM »

expensive peripherals out worked really well for sega  Hand Thumbs Up Left
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« Reply #759 on: February 08, 2017, 03:13:42 AM »

devices with hardbaked hardware and software are what corporations crave like mad nymphs
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