Armageddon
Level 6
|
|
« Reply #27840 on: August 30, 2014, 04:10:28 PM » |
|
Looks like a 3D render. Amazing.
|
|
|
Logged
|
|
|
|
Thomas Finch
|
|
« Reply #27841 on: August 30, 2014, 04:18:17 PM » |
|
Reminds me of the original Digimon show and I agree with Armageddon.
|
|
|
Logged
|
|
|
|
muki
|
|
« Reply #27842 on: August 30, 2014, 05:22:56 PM » |
|
I did this today. first serious attempt at tilesets (bought pyxel edit this week) I have 3.5 months time off from real work soon, so I figure I might start on a thing.
|
|
|
Logged
|
|
|
|
clockwrk_routine
Guest
|
|
« Reply #27843 on: August 30, 2014, 07:44:29 PM » |
|
thanks everyone, try to get him animated this weekend
|
|
|
Logged
|
|
|
|
SeanNoonan
|
|
« Reply #27844 on: August 30, 2014, 08:13:35 PM » |
|
Nice! Kinda making me thinking of fried calamari :D
|
|
|
Logged
|
|
|
|
clockwrk_routine
Guest
|
|
« Reply #27845 on: August 31, 2014, 10:22:58 AM » |
|
|
|
|
Logged
|
|
|
|
Aquanoctis
|
|
« Reply #27846 on: August 31, 2014, 10:44:41 AM » |
|
Dang, that's nice. He's just screaming for an adventure game to walk around in.
|
|
|
Logged
|
|
|
|
unseven
Guest
|
|
« Reply #27847 on: August 31, 2014, 12:40:42 PM » |
|
Lovely style. Maybe add a 1px bounce to his body when he steps?
|
|
|
Logged
|
|
|
|
Sengi
|
|
« Reply #27848 on: August 31, 2014, 01:17:20 PM » |
|
Train journey
|
|
|
Logged
|
|
|
|
muki
|
|
« Reply #27849 on: August 31, 2014, 04:15:40 PM » |
|
Nice! Kinda making me thinking of fried calamari :D
Thanks! Ha, I guess it does look like seafood. An improved version:
|
|
|
Logged
|
|
|
|
CyangmouArt
|
|
« Reply #27850 on: September 01, 2014, 10:10:21 AM » |
|
sprite art 63colors + background transparency (=64 colors)
|
|
« Last Edit: September 01, 2014, 10:52:09 AM by CyangmouArt »
|
Logged
|
|
|
|
Jompe71
|
|
« Reply #27851 on: September 01, 2014, 10:15:23 AM » |
|
@CyangmouArt Amazing artwork! (But) Just by doing a quick glimpse at it, the leg positioning feels a bit awkward. My first reaction was that with this positioning she was about to fall to her right.
|
|
|
Logged
|
|
|
|
BBreakfast
|
|
« Reply #27852 on: September 01, 2014, 12:24:53 PM » |
|
sprite art 63colors + background transparency (=64 colors) That leg armor looks really nice! Though, as a woman I personally wouldn't buy that outfit -- not crazy about the color combo. I feel like her face is coming off a little harsh.. like, her makeup is aging her some. There might be some ways to soften her up a bit? couple of sprites I just finished for a project.
|
|
|
Logged
|
|
|
|
|
CyangmouArt
|
|
« Reply #27854 on: September 01, 2014, 11:41:06 PM » |
|
@BBreakfast: nice sprites, definitely a major improvement to some of your older ones =) That leg armor looks really nice! Though, as a woman I personally wouldn't buy that outfit -- not crazy about the color combo. I feel like her face is coming off a little harsh.. like, her makeup is aging her some. There might be some ways to soften her up a bit? Guess the outit rather fits to the world I have in mind than the real world. However if you would dress like that, I'd have to ask you for a photograph (for reference purposes) about the face... lightened the shadow at the left of the face to make her look younger, editet the cheekline shadow, changed the jaw and neck shadow and gave the outer jawline a more gentle curve, also adjusted the eyeliner just a tad and changed some contrast spots (bottom of nose, nostril, bottom of lips) Better now? Anything which got worse? also edited size and perspective of the rear foot slightly to make the stance a bit better (without redrawing it completely):
|
|
|
Logged
|
|
|
|
standardcombo
|
|
« Reply #27855 on: September 02, 2014, 12:02:16 AM » |
|
Looks better. Pretty cool, love the details. There seems to be something on her neck on her right collarbone. Not sure what you intended there. Looks like a tatoo or birthmark to be honest.
|
|
|
Logged
|
|
|
|
clockwrk_routine
Guest
|
|
« Reply #27856 on: September 02, 2014, 03:36:58 AM » |
|
cyangmou so good, especially how you handled the different materials. Lovely style. Maybe add a 1px bounce to his body when he steps?
forgot to show this, feels way better, thx unseven Dang, that's nice. He's just screaming for an adventure game to walk around in.
it could happen : )
|
|
|
Logged
|
|
|
|
CyangmouArt
|
|
« Reply #27857 on: September 02, 2014, 12:39:21 PM » |
|
@keo: animation looks much better now. although the front arm seems to be a tad to long, depending on the hand (don't know if it's a fist or if the sleeve is just to long) Another face surgery: (also made the shoulders a lot more slender)
|
|
|
Logged
|
|
|
|
standardcombo
|
|
« Reply #27858 on: September 02, 2014, 12:47:53 PM » |
|
I think she has strangely gained some masculine character. It may be the new proportion of nose to mouth since you changed the mouth, maybe its not that at all, hard to put my finger on it.
|
|
|
Logged
|
|
|
|
|
|