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TIGSource ForumsCommunityJams & EventsCompetitionsOld CompetitionsAssemblee: Part 2assets that should be called into service
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tok
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« on: December 15, 2009, 03:42:03 pm »

EDIT: Basically the idea is, I will try to collect here and link to all the stuff I can find that was made and is good but isn't seeing much use. Help if you like.

examples:
rhysd's tiles:

thread: http://forums.tigsource.com/index.php?topic=8835.0

rogerlevy's stuff: http://forums.tigsource.com/index.php?topic=9517.0

full set of zeldastyle walks and attacks for this samurai

various other bits

jrhills tiles and turtles:

http://forums.tigsource.com/index.php?topic=8980.0
« Last Edit: December 15, 2009, 04:12:24 pm by tocky » Logged

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Oddball
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« Reply #1 on: December 15, 2009, 03:59:25 pm »

Excellent. I look forward to your game then. Good on you purposefully using assets that aren't being used much.  Smiley Hand Thumbs Up Right
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jamatthews
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« Reply #2 on: December 15, 2009, 04:00:46 pm »



And plenty of jrhill's other tiles interest me too. In fact I liked them so much I put TILES in capitals on my maybe list.
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tok
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« Reply #3 on: December 15, 2009, 04:09:29 pm »

oddball: I'm not actually making a game, sorry if this is misleading. I'm listing this stuff here to draw attention to it.
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Oddball
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« Reply #4 on: December 15, 2009, 07:04:35 pm »

oddball: I'm not actually making a game, sorry if this is misleading. I'm listing this stuff here to draw attention to it.
I know. I was subtly implying that you should take these fine assets and put them to good use. Wink
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Sos
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« Reply #5 on: December 16, 2009, 03:18:13 am »

Great idea, I shall contribute soon
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LemonScented
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« Reply #6 on: December 16, 2009, 10:32:33 am »

I'm using some of jrhill's stuff (not much at the moment, though), although I like rhysd's stuff too. I'll almost certainly end up using one set or the other, but possibly not both.
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J. R. Hill
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« Reply #7 on: December 16, 2009, 02:32:53 pm »

I really want to see a game with these things:
http://forums.tigsource.com/index.php?topic=9461.0

And also someone needs to make a game about this guy!!


Oh and I understand why my turtles aren't being used, cause there aren't that many actions for them like pushing/pulling etc.  You could make like, turtle pinball, and have the turtle walk up then hide in its shell and then play pinball with the shell.  I dunno, I'm just thinking out loud.
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« Reply #8 on: December 16, 2009, 03:11:00 pm »




These should definitely get used, they are great!
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Pencerkoff
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« Reply #9 on: December 16, 2009, 04:17:11 pm »

Hello this is Pencerkoff

And also someone needs to make a game about this guy!!


This is all I want for Christmas.

However, all I want for Kwanza is isometric anything...
http://forums.tigsource.com/index.php?topic=9268.0
http://forums.tigsource.com/index.php?topic=8822.0
http://forums.tigsource.com/index.php?topic=8856.0

-PENCERKOFF
« Last Edit: December 16, 2009, 04:42:44 pm by Pencerkoff » Logged

Synnah
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« Reply #10 on: December 17, 2009, 02:53:39 am »

I second meadowsweet's stuff. Futurecop is so awesome, and those backgrounds need more use. I'd also like to see im9today's stuff used in a game, too:


Also, Arne's Giraffe Stormtrooper:


Finally, AdamButcher's creatures are awesome.
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« Reply #11 on: December 17, 2009, 03:00:42 am »

awesome!
i was planning on using quite a few of those tiles in my game. im9today's tiles, rhysd's tiles and even that crazy duck-bite-guy.
unfortunately, i don't have access to my computer until the 23rd, and then there's the distraction of xmas - so it might be close to the deadline before any of it surfaces.

i'm really gonna be racing to finish!! Smiley
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« Reply #12 on: December 17, 2009, 07:02:56 am »

The problem with isometric tiles is that there aren't many isometric characters at all... Maybe you're just going to be an isometric box moving around. Grin
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« Reply #13 on: December 17, 2009, 07:39:59 am »




These should definitely get used, they are great!

I'm getting a huge FF-like battle screen vibe from those sprites.



The only problem is to find a font that fits the numbers and stuff
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J. R. Hill
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« Reply #14 on: December 17, 2009, 07:41:53 am »

You could try to make the game with no dialog at all, sort of like a Tamagotchi RPG or something.
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« Reply #15 on: December 17, 2009, 11:33:26 am »

More people should be usings Nunix's cavepaint sprites, I think.
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ETG
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« Reply #16 on: December 19, 2009, 08:18:38 am »


I second this motion.
And more 3D games. Unity is good for this.



I'd also like to see my assets get used at some point...
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RodrigoCard
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« Reply #17 on: December 19, 2009, 08:40:19 am »

Does someone made a bomberman-like "BOMB" or a "dynamite", or even another type of explosives? I can´t find any in that GFX zip file  Undecided
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Hangedman
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« Reply #18 on: December 19, 2009, 09:26:00 am »

http://translationparty.com/#5744563


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« Reply #19 on: December 19, 2009, 09:36:15 am »

Does someone made a bomberman-like "BOMB" or a "dynamite", or even another type of explosives? I can´t find any in that GFX zip file  Undecided

I have found two bombs so far, one by amidos2006 and one by can-o-spam:




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